Clair Obscur: Expedition 33 is a turn-based RPG with real-time mechanics, developed by Sandfall Interactive and released on April 24, 2025, for PlayStation 5, Xbox Series X|S, and PC. Set in a dark fantasy world inspired by Belle Époque France, the game follows Expedition 33’s quest to destroy the Paintress, a godlike entity who annually paints a number, causing everyone of that age to vanish.
Core Gameplay Elements
Hybrid Combat System:
Turn-Based with Real-Time Mechanics: The game blends traditional turn-based RPG combat with real-time actions, creating a dynamic and engaging system. Players select actions from a Battle Wheel (attacks, skills, items, or Free Aim shots), but enemies’ attacks require real-time responses like dodging, parrying, or jumping.
Dodging and Parrying: Most enemy attacks can be dodged or parried. Parrying, which has a tighter timing window, grants extra Action Points (AP) and enables powerful counterattacks, significantly boosting damage and filling the stun gauge. Dodging is more forgiving but less rewarding.
Free Aim System: Players can use a third-person shooting mechanic to target enemy weak points, dealing massive damage or breaking shields (e.g., the Nevron Évèque’s shields). This costs AP per shot, so strategic use is key, especially against flying enemies that dodge melee attacks.
Gradient Attacks: Special moves unlocked through character relationship levels (via optional conversations) or specific conditions. These are high-damage abilities that leverage party synergies.
Difficulty Options: Three fluid difficulty settings (Story, Expedition, Hard) adjust enemy damage and dodge/parry windows. Players can also enable auto-QTE for combat animations, easing the real-time burden.
Party Management and Customization
Playable Characters: Six characters join Expedition 33, including Gustave (engineer with a mechanical arm), Maelle (young melee fighter), Lune (mage-scholar), Sciel (warrior), Verso, and Monoco. Only three are active in combat, but fallen members can be replaced by reserves for a “last stand.”
Build Customization
Players craft unique builds via:
Weapons: Upgradable with Chroma Catalysts, each offering distinct playstyles (e.g., Gustave’s blade-pistol combo).
Attributes and Skills: Allocate points to stats and unlock skills via leveling. Skills are equipped to the Battle Wheel, with flexibility to swap based on enemy weaknesses.
Pictos and Lumina: Pictos enhance AP generation or combat effects, while Lumina (e.g., Marking Shots) adds buffs like marking enemies for extra damage.
Synergies: Party composition and skill choices create synergies, such as focusing on high-risk builds (e.g., starting at half health for bonus damage).
Exploration
World Design: The game features linear dungeons connected by a classic RPG world map, reminiscent of Final Fantasy X. Environments are visually stunning, with branching paths, hidden grapple points, platforming, and secrets like collectibles or optional bosses.
Traversal: Initially on foot, players later ride Esquie, a mythical creature, unlocking abilities like swimming, diving, or flight by finding Esquie’s missing rocks.Side Content: Optional quests, expedition journals (revealing past expeditions’ fates), and superbosses provide rich lore and rewards. Collecting Gestrals or helping white-painted Nevrons yields resources or abilities, like breaking Paint Spikes.
Camping: Rest at Expedition Flags to heal, reallocate attributes, or fast-travel (select flags only). Healing respawns enemies, but Chroma Elixirs offer limited healing without respawns.
Combat Rhythm and Strategy
Enemy Weaknesses: Success hinges on exploiting elemental weaknesses and resistances, using the right skills or Free Aim shots. Boss battles, praised for rivaling FromSoftware designs, demand precise parrying and dodging.
AP Management: AP fuels skills and shots, so balancing offense and defense is critical. Parrying enemies’ combo attacks builds AP and enables devastating counters.
Rhythmic Flow: Combat has a rhythmic quality, with attack animations and parry timings feeling like a dance. Mastering this flow is rewarding, though the learning curve can be steep.
Gameplay Highlights
Immersive Battles: The hybrid system keeps players engaged, with flashy animations and satisfying parry counters. Even regular enemies challenge players, while bosses test mastery of mechanics.
Visual and Audio Integration: Unreal Engine 5 powers breathtaking visuals, from lush forests to greyscale caves, enhancing exploration. The soundtrack, with French vocals and strings, syncs perfectly with combat and story beats, amplifying tension or emotion.
Streamlined Experience: The main campaign lasts ~30 hours, with up to 30 more for side content. Levels are focused dungeons with meaningful exploration, avoiding bloated open-world filler.
Challenging but Accessible: The game respects player skill with adjustable difficulty and no harsh death penalties (respawn nearby). Optional battles, like the prologue’s mime, reward practice and items.
Critical Reception and Gameplay Sentiment
Acclaim: Clair Obscur: Expedition 33 received universal praise, with a 91% OpenCritic score and 96% audience approval. Critics lauded its combat as “brilliant” and “deeply satisfying,” comparing it to Final Fantasy and Sekiro.
Player Feedback: X posts highlight the combat’s rhythm and challenge, with players appreciating the dodge-parry system and world map exploration. Some note the steep learning curve but find it rewarding once mastered.
Critiques: Minor issues include occasional bugs, lip-syncing problems, and a late-game story dump that can feel overwhelming. Some players find the constant need for precise timing in combat taxing if they struggle with parries.
Tips for New Players
Engage in Optional Content: Fight the prologue mime and talk to NPCs for early items that boost stats later.
Master Parrying: Practice parry timing for extra AP and counters, especially in boss fights. Use Story mode for more forgiving windows if needed.
Conserve AP: Avoid unloading full gun clips unless targeting weak points or flying enemies. Save AP for skills or Marking Shots.
Explore Thoroughly: Check branching paths and side zones for collectibles, journals, and Esquie’s rocks to unlock new traversal methods.
Use Items Freely: Healing items like Chroma Elixirs recharge at Expedition Flags, so don’t hoard them.
Help Nevrons: White-painted Nevrons offer quests (e.g., finding resin) for rewards like Healing Tints or Pictos.
Conclusion
Clair Obscur: Expedition 33 delivers a groundbreaking RPG experience with its hybrid combat, blending turn-based strategy with real-time reflexes. Its deep customization, stunning world, and challenging yet rewarding battles make it a standout, earning comparisons to Final Fantasy and Dark Souls. While the combat’s learning curve and minor technical issues exist, the game’s polish, 30-hour campaign, and rich side content make it a must-play for RPG fans.
For more gameplay details, check official sources like expedition33.com or watch spoiler-free walkthroughs on YouTube.
Clair Obscur: Expedition 33 Collector’s Edition has been announced for PlayStation 5, available now and sold out.
Clair Obscur: Expedition 33 Collector’s Edition contains:
- PlayStation 5 copy of Clair Obscur: Expedition 33
- Monolith Music Box Statuette – 20.3cm tall, hand-painted, resin
- The Expeditioner’s Journal – a 48-page hardcover artbook
- A Steelbook featuring Gustave, Maelle, and the Paintress
- The Digital Deluxe Upgrade Pack
Priced at approximately $150, this edition is a treasure for collectors. The game is also available on Xbox Series X|S and PC, with standard and Lumière editions at select retailers.